Good show as always. I don’t have any feedback apart from always enjoyable to listen to and love the stories, as Chris said, they’re fantastic. Giving nice little scenario seeds and little thing I can add to games I’m running for a bit of extra weirdness/spookiness at the table.
A request regarding a gaming topic if I may? I would like to hear both of your approaches in regards to keeping things fresh for veteran players in terms of the horror.
I really enjoyed this episode Mike and Paul, thank you for all your very entertaining and interesting extras. You're spot on from what you said in that ghost themes are just crying out for rpg scenarios, and I think certainly from a #callofcthulhu perspective they are an underused topic, albeit most of the focus tends to be on Eldricht or psychological horror.
You asked for suggestions for episodes, so can I ask for you to give listeners some pointers on how to put "themes" into our Call of Cthulhu games, whether scenarios or large adventure campaigns, perhaps like a ghost theme, or a theme based on a particular Character Occupation for example.
Your stories are fantastic too. Zooty was very thought provoking and close to our reality as we know it, Stonework had quite a Wickerman feel to it as it developed, The Man Upstairs just dripped creepiness, and The Gift was surprising in how it turned out.
Good show as always. I don’t have any feedback apart from always enjoyable to listen to and love the stories, as Chris said, they’re fantastic. Giving nice little scenario seeds and little thing I can add to games I’m running for a bit of extra weirdness/spookiness at the table.
A request regarding a gaming topic if I may? I would like to hear both of your approaches in regards to keeping things fresh for veteran players in terms of the horror.
I really enjoyed this episode Mike and Paul, thank you for all your very entertaining and interesting extras. You're spot on from what you said in that ghost themes are just crying out for rpg scenarios, and I think certainly from a #callofcthulhu perspective they are an underused topic, albeit most of the focus tends to be on Eldricht or psychological horror.
You asked for suggestions for episodes, so can I ask for you to give listeners some pointers on how to put "themes" into our Call of Cthulhu games, whether scenarios or large adventure campaigns, perhaps like a ghost theme, or a theme based on a particular Character Occupation for example.
Your stories are fantastic too. Zooty was very thought provoking and close to our reality as we know it, Stonework had quite a Wickerman feel to it as it developed, The Man Upstairs just dripped creepiness, and The Gift was surprising in how it turned out.
Keep up the great work!
Thanks Chris - you make some great points and love the suggestion too! Thanks for your kind words about our tales!
Magic Mike (not the dancer guy), thanks! I'll look forward to your next story when it comes out.